WIND_10000.txt Bounds: x1=168, y1=314, x2=292, y2=484 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'light' Auto position: 0x0000 WIND_9000.txt Bounds: x1=369, y1=211, x2=581, y2=478 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'platform' Auto position: 0x0000 WIND_8000.txt Bounds: x1=349, y1=33, x2=547, y2=198 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'level info' Auto position: 0x0000 WIND_7000.txt Bounds: x1=506, y1=193, x2=659, y2=383 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'side' Auto position: 0x0000 WIND_6000.txt Bounds: x1=349, y1=193, x2=503, y2=358 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'polygon' Auto position: 0x0000 WIND_5000.txt Bounds: x1=195, y1=379, x2=347, y2=473 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'placement' Auto position: 0x0000 WIND_4000.txt Bounds: x1=21, y1=380, x2=173, y2=444 ProcID: 2048 Visible: true GoAway: true RefCon: 0 Title: 'object' Auto position: 0x0000 WIND_3000.txt Bounds: x1=27, y1=39, x2=175, y2=439 ProcID: 0 Visible: true GoAway: true RefCon: 0 Title: '' Auto position: 0x0000 WIND_2000.txt Bounds: x1=1, y1=32, x2=25, y2=152 ProcID: 2048 Visible: true GoAway: false RefCon: 0 Title: '' Auto position: 0x0000 WIND_1000.txt Bounds: x1=26, y1=38, x2=353, y2=365 ProcID: 8 Visible: true GoAway: true RefCon: 0 Title: '' Auto position: 0x0000